arXiv2026-06-04

TailLoR: 파라미터 효율적 지속 학습에서의 주성분 보호

Marius Dragoi, Ioana Pintilie, Alexandra Dragomir, Antonio Barbalau, Florin Brad

Parameter-efficient finetuning methods based on spectral decomposition have enabled progress in Continual Learning. In this paper we introduce TailLoR, which utilizes the singular bases U and V of the pre-trained weights as a fixed reference frame to learn a low-rank update applied to the singular value matrix. A soft spectral penalty discourages updates aligned with dominant singular directions, reducing interference while routing fine-grained adaptation into the highly flexible, long-tail spectral coordinates.

arXiv2026-06-04

HANDOFF: 증류된 상호보완적 교사를 통한 휴머노이드 에이전트 작업 공간 전신 제어

Lizhi Yang, Junheng Li, Nehar Poddar, Yiling Hou, Gio Huh et al.

For a humanoid robot to be deployed in the real world, the choice of command space (i.e., the interface between task planning and whole-body control) is crucial. Existing whole-body controllers typically demand dense kinematic or spatial references that planners struggle to synthesize from task semantics. We instead propose a compact, explicit interface that is intuitive, general, modular, and expressive enough for diverse manipulation skills. To this end, we introduce HANDOFF, a single humanoid whole-body controller that follows this interface and is distilled via multi-teacher KL distillation under a context-conditioned gating scheme into a mixture-of-experts student from three complementary specialists: whole-body motion tracking with safety-filtered data, locomotion, and fall-recovery. On the Unitree G1, HANDOFF matches state-of-the-art velocity tracking and offers one of the largest robust manipulation workspaces. We further demonstrate hardware feasibility through multiple natural-language-driven task roll-outs, powered by a VLM-driven agentic planner with no task-specific data or controller fine-tuning.

arXiv2026-06-04

Code2LoRA: 소프트웨어 진화 환경의 코드 언어 모델을 위한 하이퍼네트워크 생성 어댑터

Liliana Hotsko, Yinxi Li, Yuntian Deng, Pengyu Nie

Code language models need repository-level context to resolve imports, APIs, and project conventions. Existing methods inject this knowledge as long inputs (retrieved through RAG or dependency analysis) or through per-repository fine-tuning and LoRA -- costly at repository scale and brittle to evolving codebases. We introduce Code2LoRA, a hypernetwork framework that generates repository-specific LoRA adapters, effectively injecting repository knowledge with zero inference-time token overhead. Code2LoRA supports two usage scenarios: Code2LoRA-Static converts a single repository snapshot into an adapter, suitable for comprehension of stable codebases; while Code2LoRA-Evo maintains an adapter backed by a GRU hidden state updated per code diff, suitable for active development of evolving codebases. To evaluate Code2LoRA against parameter-efficient fine-tuning baselines, we build RepoPeftBench, a benchmark of 604 Python repositories with two tracks: a static track with 40K training and 12K test assertion-completion tasks, and an evolution track with 215K commit-derived training and 87K commit-derived test tasks. On the static track, Code2LoRA-Static achieves 63.8% cross-repo and 66.2% in-repo exact match, matching the per-repository LoRA upper bound; on the evolution track, Code2LoRA-Evo achieves 60.3% cross-repo exact match (+5.2 pp over a single shared LoRA). Code2LoRA's code can be found at https://anonymous.4open.science/r/code2lora-6857; the model checkpoints and RepoPeftBench datasets can be found at https://huggingface.co/code2lora.

arXiv2026-06-04

TempoVLA: 속도 제어가 가능한 비전-언어-행동 정책 학습

Dong Jing, Jingchen Nie, Tianqi Zhang, Jiaqi Liu, Huaxiu Yao et al.

Robot manipulation alternates between low-risk transit phases that call for fast execution and high-risk contact stages that demand slow, precise motion. Yet existing Vision-Language-Action models (VLAs) only inherit a single fixed speed from training demonstrations. Prior efforts to accelerate VLAs through model compression, KV-cache reuse, or reinforcement learning only shift the policy from one fixed speed to another, and leave deceleration almost unexplored. We observe that the magnitude of each predicted action already governs how fast the robot moves, opening a direct route to controllable execution speed. We turn this observation into TempoVLA, a single VLA whose execution speed is controlled by an explicit condition. TempoVLA combines two coupled components. (1) A data-side Variable-Speed Trajectory Augmentation (VSTA) that re-times demonstration to any target speed by merging or splitting actions while preserving its motion semantics. (2) A model-side conditioning mechanism that feeds the speed to the policy. Statistics show that VSTA reaches the requested speed with negligible motion error. Experiments in simulation and on real-world tasks demonstrate that TempoVLA achieves flexible speed control in both directions, while VSTA additionally boosts the default $1\times$ performance via better data utilization. Furthermore, by cooperating with a large multimodal model, TempoVLA realizes dynamic speed control, accelerating through low-risk phases and decelerating for high-risk ones.

arXiv2026-06-04

반복 게임에서 적응형 상대와 함께하는 후회 최소화

Mingyang Liu, Asuman Ozdaglar, Tiancheng Yu, Kaiqing Zhang

In this paper, we study regret minimization in repeated games with \emph{adaptive} opponents who can respond based on histories of play. The standard metric of \emph{external regret} in online learning is known to fail to capture such adaptivity. To account for players' counterfactual reasoning, we introduce {\tt Repeated Policy Regret (RP-Regret)}, a game-theoretic metric that measures the difference between the \emph{realized} and the \emph{best-in-hindsight} accumulated utility when all players can \emph{respond} to the history of play. Compared to existing regret notions in this setting, ours is native to repeated game playing, enabling stronger comparators and opponents with fewer constraints, while maintaining the possibility of finding better equilibria when all players minimize it. We first identify necessary conditions for obtaining {\tt RP-Regret} sublinear in time, on the variation of the player's comparator strategies in the regret definition and on the memories of both the comparator and opponents' strategies. We then study additional conditions and provable algorithms to minimize {\tt RP-Regret}, which is by definition \emph{non-convex} in the strategy space. To address this challenge, we propose three algorithms: (i) one based on an optimization oracle, as assumed in some prior work in online non-convex learning; (ii) one that minimizes a convex and \emph{linearized} surrogate of {\tt RP-Regret} at each iteration; (iii) one that directly minimizes {\tt RP-Regret} when opponents change strategies slowly. Furthermore, when all players can run algorithms to minimize the {\tt RP-Regret} (or its linearized variant), certain subgame perfect equilibria of the repeated game can be learned. We also provide experiments showing that minimizing our regret notions can lead to more cooperative solutions with higher utility in games such as Stag-Hunt.

arXiv2026-06-04

다중 입도 AI 텍스트 탐지를 위한 작업 유도형 점진적 인간-AI 텍스트 변환 벤치마크

Sondos Mahmoud Bsharat, Jiacheng Liu, Xiaohan Zhao, Tianjun Yao, Xinyi Shang et al.

As AI writing assistants become increasingly integrated into real-world drafting and revision workflows, many documents are no longer purely human-written or AI-generated, but instead result from progressive human-AI co-editing. However, existing AI-text detection benchmarks largely focus on final outputs and provide limited understanding of how AI authorship signals emerge, accumulate, or disappear throughout the revision process. We introduce OpAI-Bench, an operation-guided benchmark for studying progressive human-to-AI text transformation across document, sentence, token, and span granularities. Starting from human-written documents, OpAI-Bench constructs nine sequentially revised versions for each sample under predefined AI coverage levels and five representative AI edit operations, covering four domains while preserving complete authorship provenance at multiple granularities. The benchmark supports comprehensive evaluation with 8 document-level detectors, 7 sentence-level detectors, and 2 fine-grained token/span-level detectors. Experiments reveal that AI-text detectability is governed not only by the proportion of AI-edited content, but also by edit operation, domain, and cumulative revision history. Interestingly, we notice that mixed-authorship intermediate versions are often harder to detect than both fully human and heavily AI-edited endpoints, exposing non-monotonic detection patterns missed by existing benchmarks. OpAI-Bench provides a controlled testbed for analyzing whether, when, and how AI-assisted writing becomes detectable under realistic progressive editing scenarios. Our code and benchmark are available at https://github.com/VILA-Lab/OpAI-Bench.

arXiv2026-06-04

DNQ: 부분 관측 가능한 n인 게임을 위한 Deep Nash Q-Network

Qintong Xie, Edward Koh, Xavier Cadet, Peter Chin

Many real-world competitive systems require multiple decision-makers to act simultaneously under shared constraints, limited information, and repeated interaction, as in auctions, resource allocation, and security competition. We study multi-turn simultaneous bidding as a controlled testbed for such problems and propose DNQ, a solver-in-the-loop equilibrium supervision framework for training bidding agents. DNQ alternates between trajectory collection, critic-based payoff estimation, equilibrium computation, and policy imitation. At each visited state, a shared critic predicts either pairwise payoff matrices or an exact N-player payoff tensor, an external solver computes equilibrium strategies, and the agents are trained by minimizing the KL divergence between their masked policies and the solver-derived equilibrium targets. We focus on a scalable pairwise formulation that greatly reduces equilibrium-solving cost and training time compared with the exact formulation, while the shared critic amortizes payoff learning across agents and states. Experiments compare the pairwise and exact variants using critic loss, policy entropy, bidding resource usage, and training cost, showing that the pairwise method scales to larger numbers of agents, whereas the exact method becomes computationally impractical as the joint game grows. These results illustrate the trade-off between strategic fidelity and scalability in repeated competitive environments.

arXiv2026-06-04

순환 없이 순환 신경망 사전 학습하기

Akarsh Kumar, Phillip Isola

Training recurrent neural networks (RNNs) requires assigning credit across long sequences of computations. Standard backpropagation through time (BPTT) addresses this problem poorly: it is sequential in time, limiting parallelism, and suffers from vanishing or exploding gradients, making long-range associations difficult to learn. We propose Supervised Memory Training (SMT), a method for training nonlinear RNNs that sidesteps recurrent credit propagation entirely by reducing RNN training to supervised learning on one-step memory transition labels $(m_t, x_{t+1}) \rightarrow m_{t+1}$. SMT acquires these memory labels by training a Transformer-based encoder on a predictive state objective--retaining only information from the past necessary to predict the future. By decoupling what to remember from how to update memory, SMT enables time-parallel RNN training with a stable $O(1)$ length gradient path between any two tokens--without ever unrolling the RNN. We find that SMT outperforms BPTT when pretraining various RNN architectures on tasks like language modeling and pixel sequence modeling. SMT enables nonlinear RNNs to better capture long-range dependencies and train in parallel, potentially unlocking the scaling of models that build temporal abstractions of past experience.

arXiv2026-06-04

RREDCoT: 추론 모델을 위한 세그먼트 수준의 보상 재분배

Mykyta Ielanskyi, Kajetan Schweighofer, Lukas Aichberger, Sepp Hochreiter

Recent advancements in reasoning language models have been driven by Reinforcement Learning (RL) fine-tuning. Most often, these rely on the Group Relative Policy Optimization (GRPO) algorithm or modifications thereof to steer the models to produce Chain-of-Thought (CoT) traces. The final answer can only be verified, and the reward assigned, after the CoT trace is complete, making it a delayed reward problem. GRPO and its modifications correspond to Monte Carlo methods in standard RL, which are known to suffer from high variance. A possible solution to this problem is the redistribution of rewards through credit assignment, where segments of the CoT trace that are important for arriving at the desirable solution are emphasized by assigning a higher reward. While Monte Carlo sampling can be used to provide an unbiased estimate of intermediate state values, its computational overhead makes it unsuitable for train-time credit assignment in long contexts at high granularity. We introduce RREDCoT (Reward REDistribution for Chain of Thoughts), which utilizes the model itself to approximate the optimal reward redistribution without additional generation. We investigate the advantages of our method compared to MC sampling and several attribution methods. We further analyze several aspects relevant to the construction of the redistribution such as segmentation of CoT traces and state value estimation.

arXiv2026-06-04

확산 언어 모델을 위한 자기 증강 검색

Paul Jünger, Justin Lovelace, Linxi Zhao, Dongyoung Go, Kilian Q. Weinberger

Discrete diffusion language models generate text by iteratively denoising an entire response in parallel. At each step, they predict tentative tokens for every masked position, committing the confident predictions to the output and discarding the unconfident ones. We show that the discarded tokens are in fact a useful lookahead signal for retrieval-augmented generation: even low-confidence tokens often surface salient entities early in the denoising trajectory, enabling retrieval of stronger evidence before the output is finalized. We exploit this through Self-Augmenting Retrieval for Diffusion Language Models (SARDI), a dynamic RAG framework that uses these lookahead tokens to guide retrieval during denoising. SARDI is training-free, retriever-agnostic, and applicable to any reasoning-capable discrete diffusion language model. Across five multi-hop QA benchmarks, SARDI outperforms current training-free diffusion and autoregressive retrieval baselines at up to $8\times$ higher throughput.

arXiv2026-06-04

MLEvolve: 자동화된 머신러닝 알고리즘 발견을 위한 자기 진화 프레임워크

Shangheng Du, Xiangchao Yan, Jinxin Shi, Zongsheng Cao, Shiyang Feng et al.

Large language model (LLM) agents are increasingly applied to long-horizon tasks such as scientific discovery and machine learning engineering (MLE), where sustained self-evolution becomes a key capability. However, existing MLE agents suffer from inter-branch information isolation, memoryless search, and lack of hierarchical control, which together hinder long-horizon optimization. We present MLEvolve, an LLM-based self-evolving multi-agent framework for end-to-end machine learning algorithm discovery. By extending tree search to Progressive MCGS, MLEvolve enables cross-branch information flow through graph-based reference edges and gradually shifts the search from broad exploration to focused exploitation with an entropy-inspired progressive schedule. To allow the agent to evolve with accumulated experience, we introduce Retrospective Memory, which combines a cold-start domain knowledge base with a dynamic global memory for task-specific experience retrieval and reuse. For stable long-horizon iteration, we further decouple strategic planning from code generation with adaptive coding modes. Evaluation on MLE-Bench shows that MLEvolve achieves state-of-the-art performance across multiple dimensions including average medal rate and valid submission rate under a 12-hour budget (half the standard runtime). Moreover, MLEvolve also outperforms specialized algorithm discovery methods including AlphaEvolve on mathematical algorithm optimization tasks, demonstrating strong cross-domain generalization. Our code is available at https://github.com/InternScience/MLEvolve.

arXiv2026-06-04

PC Layer: LLM 사전 학습 개선을 위한 다항식 가중치 사전 조건화

Senmiao Wang, Tiantian Fang, Haoran Zhang, Yushun Zhang, Kunxiang Zhao et al.

We propose a preconditioning (PC) layer, a weight parameterization via polynomial preconditioner that ensures stable weight conditioning throughout LLM training. The PC module reshapes the singular-value spectrum of weight matrices via low-degree polynomial preconditioning. After training, the preconditioned weights can be merged back into the original architecture, incurring no inference overhead. We demonstrate the advantage of the proposed PC layer over standard transformers in Llama-1B pre-training, for both the AdamW and Muon optimizers. Theoretically, we justify this spectrum-control principle by proving that uniformly bounding each layer's singular values ensures geometric convergence of gradient descent to global minima, for certain deep linear networks. Our code is available at https://github.com/Empath-aln/PC-layer.

arXiv2026-06-04

좋은 보간법은 얼마나 풍부한가?

August Y. Chen, Ahmed El Alaoui

Let $S$ be the set of unit norm linear classifiers $θ\in \mathbb{R}^d$ which correctly classify every point of a labeled dataset $(X_i,y_i)_{i=1}^n$, $X_i \in \mathbb{R}^d$, $y_i \in \{-1,+1\}$, with a possibly negative margin $κ$ fixed in advance. Under two natural data-generating distributions of the $(X,y)$ pairs -- a Gaussian mixture model and a logistic model with Gaussian features -- and in the proportional regime $n/d \to α$ with small enough $α$, we establish a large deviation principle on the event that a point $θ$ chosen uniformly at random from $S$ achieves a given generalization error, with high probability over the choice of the data. The associated large deviation rate function is deterministic and describes the proportion, at the exponential scale in $d$, of interpolating classifiers having a given desired performance. As a consequence, we establish the following concentration phenomenon: all but an exponentially small fraction of interpolating classifiers have approximately the same generalization performance given by the unique maximizer of this rate function. We numerically compare this maximizer to the performance of empirical risk minimization by gradient descent and to the performance of a natural linear program, both finding a point in $S$, and deduce that in the overparametrized regime of small $α$, these efficient procedures outperform the vast majority of interpolators, pointing to their nontrivial benign overfitting in this setting.

arXiv2026-06-04

Goedel-Architect: 청사진 생성 및 정교화를 통한 형식적 정리 증명 간소화

Jui-Hui Chung, Ziyang Cai, Zihao Li, Qishuo Yin, Rohit Agarwal et al.

We introduce Goedel-Architect, an agentic framework for formal theorem proving in Lean 4 centered on blueprint generation and refinement. A blueprint is a dependency graph of definitions and lemmas that builds up to the main theorem. First, Goedel-Architect generates a blueprint of formally stated definitions and lemmas, along with declared dependencies. This blueprint is optionally guided by a natural language proof. Then, a tool-equipped Lean prover component closes each open lemma node in parallel using relevant dependencies. Failed lemmas in turn drive refinement of the global blueprint. This strategy contrasts with other mainstream approaches which use recursive lemma decomposition, and can inefficiently loop on dead-end strategies. Using the open-weight DeepSeek-V4-Flash (284B-A13B) as the backbone, Goedel-Architect attains 99.2% pass@1 on MiniF2F-test and 75.6% pass@1 on PutnamBench. With an optional natural-language proof seeding the initial blueprint on the harder problems, we additionally close the remaining two MiniF2F-test problems (reaching 100%), lift PutnamBench to 88.8% (597/672), and solve 4/6 on IMO 2025, 11/12 on Putnam 2025, and 3/6 on USAMO 2026. This represents state-of-the-art performance for an open-source pipeline at a price point up to 500x less than comparable open-source pipelines.

arXiv2026-06-04

You Only Index Once: 공유 라우팅을 활용한 계층 간 희소 어텐션

Yutao Sun, Yanqi Zhang, Li Dong, Jianyong Wang, Furu Wei

Long-context inference in modern LLMs is increasingly constrained by decoding efficiency, especially in reasoning-heavy settings where models generate long intermediate chains of thought. Existing sparse attention methods often face a practical efficiency-quality trade-off. Structured block sparse methods typically provide stronger acceleration but incur noticeable quality loss, while token sparse methods are usually more accurate yet deliver limited end-to-end speedup because top-k routing over the full cache remains expensive. In this work, we propose cross-layer sparse attention (CLSA), which is built on top of KV-sharing architectures such as YOCO. The core idea is to share not only the KV cache across cross-decoder layers, but also the routing index. A single indexer computes token-level top-k selection once and reuses the resulting index across layers, thereby preserving the fine-grained selectivity of token sparse attention while amortizing the routing overhead. The resulting architecture improves all major inference bottlenecks jointly, including pre-filling, KV-cache storage, and long-context decoding. Experiments across short-context and long-context benchmarks show that CLSA is both accurate and efficient, achieving up to 7.6x decoding speedup and 17.1x overall throughput improvement at 128K context. These results suggest a more complete architectural solution for long-context LLMs that jointly advances model quality and inference efficiency.

arXiv2026-06-04

과학자로서의 성인과 LLM: 능동적 탐색의 수혜자는 누구인가?

Mandana Samiei, Eunice Yiu, Anthony GX-Chen, Dongyan Lin, Jocelyn Shen et al.

A long-standing finding in the causal learning literature is that adults struggle to identify conjunctive causal rules, where an effect requires the simultaneous presence of multiple causes, while performing better in disjunctive settings. However, most demonstrations of this ``conjunctive handicap'' rely on passive observation paradigms with limited evidence, where learners have no control over evidence generation. This paper asks whether this bias persists when adults are granted agency through active exploration. Using a modified ``blicket detector'' task, adult participants freely intervened to identify causal objects under conjunctive or disjunctive rule structures. We show that active exploration substantially improves adults' conjunctive causal reasoning, although conjunctive rules still require more tests to infer than disjunctive rules. We further compare human performance to a range of large language models in the same setting. While some state-of-the-art models approach human-level performance on hypothesis inference accuracy, they often exhibit less efficient exploration strategies and similar conjunctive-disjunctive performance gaps.

arXiv2026-06-04

모든 곳에서 동시에 모든 것을 벤치마킹하기

Shiyun Xiong, Dongming Wu, Peiwen Sun, Yuang Ai, Bokang Yang et al.

Benchmarks are fundamental for evaluating and advancing LLMs and MLLMs by providing standardized and explicit measures of performance. However, their construction is labor-intensive and hard to reuse, raising concerns about sustainability and scalability. Moreover, existing benchmarks often quickly reach performance saturation after their release, resulting in insufficient discrimination among state-of-the-art models. To address these challenges, we introduce Benchmark Agent, a fully autonomous agentic system designed for benchmark building. Our framework orchestrates the complete benchmark construction pipeline, from user query analysis and subtask design to data annotation and quality control. To assess Benchmark Agent, we implement it to produce 15 representative benchmarks, spanning diverse evaluation scenarios, including text understanding, multimodal understanding, and domain-specific reasoning. Extensive experiments, including human evaluation, LLM-as-a-judge assessment, and consistency checks, demonstrate Benchmark Agent can generate high-quality benchmark samples with minimal human involvement. More importantly, through continual evaluation, we observe several insightful findings, including that current models struggle with certain domain-specific reasoning tasks. We believe that rapidly evolving benchmarks can contribute significantly to the research community. The preview and code will be publicly available at the demo page and code repository.

arXiv2026-06-04

에이전트는 스스로 거부할 것인가? 인밴드 접근 거부 신호에 대한 LLM 에이전트의 준수 측정

Thamilvendhan Munirathinam

As autonomous LLM agents increasingly hold real credentials and operate infrastructure without a human in the loop, operators have no standard way to tell an agent that a resource is off-limits. Access controls either let the agent in (it has valid credentials) or hard-fail it (indistinguishable from any other client). We propose a third mode: a lightweight, published in-band deny signal -- the Recuse Signal -- that a server emits over a protocol's existing channels (an SSH banner, a PostgreSQL NOTICE) asking a connecting automated agent to voluntarily withdraw. This is a cooperative governance control, the robots.txt analogue for live access; it is explicitly not a security boundary. Its value is entirely empirical and, to our knowledge, unmeasured: do compliant LLM agents actually honor such a signal? We define the signal as an open mini-standard, implement two zero- or low-footprint adapters (an SSH banner/PAM hook and a PostgreSQL wire-protocol proxy), deploy them on a live production host, and run a controlled experiment in which fresh agents are given a benign operations task and observed for recusal. In a pilot (SSH; OpenAI GPT-4o and GPT-4o-mini; and Claude Code as a deployed agent), the signal cleanly induces recusal -- 100% recusal when present versus 100% task completion in a no-signal control -- and, revealingly, behaves as a cooperative rather than absolute signal: an explicit operator-authorization framing flips the most capable model to proceed, while other agents continue to defer to the on-host policy. We release the standard, adapters, and experiment harness for reproduction.

arXiv2026-06-04

AI-RAN을 위한 파라미터-KPI 의존성 학습 기반 이벤트 탐지

Christie Djidjev, Nicholas Kaminski

Next-generation wireless networks are expected to rely on multiple concurrent AI-driven control functions that optimize different network objectives simultaneously, particularly in AI-integrated and open radio access network architectures such as AI Radio Access Network (AI-RAN) and Open Radio Access Network (O-RAN). When these functions interact, they can interfere with one another in ways that are difficult to detect from raw network data alone. A key missing piece for managing such interactions is a reliable, interpretable dependency structure that captures which control parameters are actively influencing which network performance outcomes at any given time. This paper focuses on the event-detection step needed to support such dependency learning by converting noisy continuous telemetry into binary indicators of parameter activity and KPI response. The central difficulty is that not every fluctuation in the data reflects a genuine control interaction, so the method must distinguish real parameter-outcome relationships from background variation. Because real AI-RAN traffic traces with known parameter-KPI ground truth are difficult to obtain, we introduce a synthetic closed-loop traffic generator with planted latent dependencies. We use this controlled telemetry to evaluate a machine-learning-based dependency recovery pipeline that formulates the conversion of continuous traces into binary event indicators as a significance-detection problem. Experimental evaluation shows that the proposed pipeline reliably recovers the latent dependency structure from noisy continuous traces when the signal is sufficiently separated from background variation, while highlighting threshold calibration as the key factor controlling event-detection quality. These results constitute a foundational step toward interpretable dependency learning for adaptive AI-RAN control systems.

arXiv2026-06-04

인컨텍스트 다중 인스턴스 학습

Alexander Möllers, Marvin Sextro, Julius Hense, Gabriel Dernbach, Klaus-Robert Müller

Multiple Instance Learning (MIL) addresses problems where supervision is available at the level of bags of instances and has been successfully applied in fields ranging from computational pathology to satellite imagery. Nevertheless, existing algorithms struggle in the low-label regime that characterizes many real-world applications. Flexible models overfit and rigid ones fail to adapt to the task at hand. We show that pretraining an in-context learner with a Perceiver-style architecture on synthetic data yields a model that can solve new tasks from a handful of labeled bags. At inference time, classification happens in a single forward pass and requires no gradient updates. We propose and investigate different synthetic data generators for bag-structured data and find that they capture complementary inductive biases. A model pretrained on a mixture of these generators inherits their per-task strengths and achieves the best average performance across twelve MIL benchmarks, outperforming supervised baselines that require task-specific training.

24시간마다 자동 갱신 · arXiv · Hugging Face · Semantic Scholar 기준